28.01.2022, 19:48
Here's a script for one (doesn't require any dlls):
http://avisynth.nl/index.php/Histograms_in_RGB_%26_CMY
http://forum.doom9.org/showthread.php?p=...ost1847665
Could go on "Misc" tab.
Includes a RGB scope (like what Resolve has), and RGB/CMY levels.
Can specify width of graphs. Can turn TV range off and on.
I tried it on custom tab and it works (saved script as histograms.avs):
I think it's more useful than the default histogram!
Edit - If implemented, be sure to use the last revision by Stereodude:
http://avisynth.nl/index.php/Histograms_in_RGB_%26_CMY
http://forum.doom9.org/showthread.php?p=...ost1847665
Could go on "Misc" tab.
Includes a RGB scope (like what Resolve has), and RGB/CMY levels.
Can specify width of graphs. Can turn TV range off and on.
I tried it on custom tab and it works (saved script as histograms.avs):
Code:
Import("C:\Program Files\Hybrid\32bit\avisynthPlugins\histograms.avs")
HistogramRGBParade(width=0.10)
I think it's more useful than the default histogram!
Edit - If implemented, be sure to use the last revision by Stereodude:
Code:
# http://forum.doom9.org/showpost.php?p=1728405&postcount=12
# http://avisynth.nl/index.php/Histograms_in_RGB_%26_CMY
#
#
# Histograms in RGB & CMY
# Updated to minimise/prevent inadvertent histogram scaling with YUV inputs
# Updated to account for ConvertToXXX() matrix parameter use differing between YUV <-> RGB and YUV <-> YUV conversions
#
# HistogramRGBParade presents a fairly standard RGB parade color scope.
# Uses the "Classic" avisynth histogram for each RGB component, but applied to columns rather than rows
# - The "width" setting controls the size of the histogram display. Default is 0.25 (height is always 256 pixels)
# - The "coeffs" setting specifies colourspace conversion matrix coefficients - "601" or "709" for Rec.601 and Rec.709 resp. Default is "601".
# Examples:
# HistogramRGBParade()
# HistogramRGBParade(width=0.15) # display histogram a bit smaller (from default 0.25)
# HistogramRGBParade(coeffs="709") # for Rec.709/HD content
#
# HistogramRGBLevels / HistogramCMYLevels are like the "Levels" avisynth histogram but for RGB and CMY instead of YUV
# - Set range=false to hide the 16-235 range (a left-over from the Y histogram used to build these)
# - "factor" has same usage as Avisynth Histogram function
# - The "coeffs" setting specifies colourspace conversion matrix coefficients - "601" or "709" for Rec.601 and Rec.709 resp. Default is "601".
# Examples:
# HistogramRGBLevels()
# HistogramCMYLevels()
# HistogramRGBLevels(range=false) # don't show tv-range from luma graph
# HistogramRGBParade(coeffs="709") # for Rec.709/HD content
#---
function HistogramRGBLevels( clip input, bool "range", float "factor", string "coeffs" )
{
coeffs = default(coeffs,"601")
return HistogramRGBLevelsType( input, input.ConvertToRGB(matrix="PC." + coeffs), $800000, $008000, $000080, range, factor, coeffs )
}
function HistogramCMYLevels( clip input, bool "range", float "factor", string "coeffs" )
{
coeffs = default(coeffs,"601")
return HistogramRGBLevelsType( input, input.ConvertToRGB(matrix="PC." + coeffs).Invert(), $008080, $800080, $808000, range, factor, coeffs )
}
function HistogramRGBParade( clip input, float "width", string "coeffs" )
{
coeffs = default(coeffs,"601")
return HistogramRGBParadeType( input, input.ConvertToRGB(matrix="PC." + coeffs), $800000, $008000, $000080, width, coeffs )
}
#---
# Generic levels form, not very useful as a standalone function
function HistogramRGBLevelsType( clip input, clip rgb, int color1, int color2, int color3, bool "range", float "factor", string "coeffs" )
{
range = default(range,true)
ChannelHeight = 66
Gap = 6 # (ChannelHeight + Gap) is divisible by 4
r = rgb.ShowRed ("YV12").HistogramChannel("Levels", color1, "add", ChannelHeight, range, factor)
g = rgb.ShowGreen("YV12").HistogramChannel("Levels", color2, "add", ChannelHeight, range, factor)
b = rgb.ShowBlue ("YV12").HistogramChannel("Levels", color3, "add", ChannelHeight, range, factor)
gap = BlankClip(r, height=Gap)
hist = StackVertical(r,gap,g,gap,b).ConvertToMatch(input, coeffs)
return input.Height() > hist.Height() ? \
StackHorizontal(input, hist.AddBorders(0,0,0,input.Height() - hist.Height())) : \
StackHorizontal(input.AddBorders(0,0,0,hist.Height() - input.Height()), hist)
}
# Generic parade form, not very useful as a standalone function
function HistogramRGBParadeType( clip input, clip rgb, int color1, int color2, int color3, float "width", string "coeffs" )
{
width = default(width,0.25)
Gap = 8 # divisible by 4
rgb = rgb.PointResize( m4(rgb.Width()*width), m4(rgb.Height()) ).TurnRight()
r = rgb.ShowRed ("YV12").HistogramChannel("Classic", color1, "chroma", 0, true)
g = rgb.ShowGreen("YV12").HistogramChannel("Classic", color2, "chroma", 0, true)
b = rgb.ShowBlue ("YV12").HistogramChannel("Classic", color3, "chroma", 0, true)
gap = BlankClip(r, height=Gap)
hist = StackVertical(r,gap,g,gap,b).TurnLeft().ConvertToMatch(input, coeffs)
return input.Height() > hist.Height() ? \
StackHorizontal(input, hist.AddBorders(0,0,0,input.Height() - hist.Height())) : \
StackHorizontal(input.AddBorders(0,0,0,hist.Height() - input.Height()), hist)
}
# Used by functions above, not a standalone function
function HistogramChannel( clip input, string type, int color, string colorMode, int height, bool range, float "factor" )
{
input.Histogram(type, factor).Crop(input.Width(),0,0,height).Greyscale()
range ? last : Levels(128,1.0,255,0,255,false)
return Overlay(BlankClip(color=color), mode=colorMode, pc_range=true)
}
# Returns "input" converted to same colorspace as "ref"
# Keep generalised implementation, although inputs from HistogramRGBxxxxxxType() are always YV12
function ConvertToMatch( clip input, clip ref, string coeffs )
{
matrix = "PC." + coeffs
return ref.IsYV12() ? input.IsYV12() ? input : input.IsRGB() ? input.ConvertToYV12(matrix=matrix) : input.ConvertToYV12() : \
ref.IsRGB32() ? input.IsRGB32() ? input : input.IsYUV() ? input.ConvertToRGB32(matrix=matrix) : input.ConvertToRGB32() : \
ref.IsRGB24() ? input.IsRGB24() ? input : input.IsYUV() ? input.ConvertToRGB24(matrix=matrix) : input.ConvertToRGB24() : \
ref.IsYUY2() ? input.IsYUY2() ? input : input.IsRGB() ? input.ConvertToYUY2(matrix=matrix) : input.ConvertToYUY2() : \
ref.IsYV16() ? input.IsYV16() ? input : input.IsRGB() ? input.ConvertToYV16(matrix=matrix) : input.ConvertToYV16() : \
ref.IsYV24() ? input.IsYV24() ? input : input.IsRGB() ? input.ConvertToYV24(matrix=matrix) : input.ConvertToYV24() : \
ref.IsY8() ? input.IsY8() ? input : input.IsRGB() ? input.ConvertToY8(matrix=matrix) : input.ConvertToY8() : \
ref.IsYV411() ? input.IsYV411() ? input : input.IsRGB() ? input.ConvertToYV411(matrix=matrix) : input.ConvertToYV411() : \
input
}
# Convert value to multiple of 4 which is >= 16
function m4( float x ) { return (x < 16 ? 16 : int(round(x / 4.0) * 4)) }