Those are in the vsfilters folder since I planned to add it, but seeing the options and having to use:
Code:
src = core.bm3d.RGB2OPP(...)
ref = core.(clip input[, clip ref=input, string profile="fast", float[] sigma=[10,10,10], int radius, int block_size, int block_step, int group_size, int bm_range, int bm_step, int ps_num, int ps_range, int ps_step, float th_mse, float hard_thr, int matrix=2])
flt = core.bm3d.VFinal(clip input, clip ref[, string profile="fast", float[] sigma=[10,10,10], int radius, int block_size, int block_step, int group_size, int bm_range, int bm_step, int ps_num, int ps_range, int ps_step, float th_mse, int matrix=2])
flt = core.bm3d.OPP2RGB(...)
I couldn't come up with a way to include this is in the gui in a meaningful and understandable way.
The wrapper over at mvsfunc also seem humongous.
And since I haven't really used it or see others use it to do some cool stuff, I never spend more time on it. (+ not planning to atm.)