Posts: 12.213
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See:
https://www.ffmpeg.org/ffmpeg-all.html#t...fQuickTime
enable_drefs: enables that external tracks can be loaded
and
use_absolute_path
Allows loading of external tracks via absolute paths, disabled by default. Enabling this poses a security risk. It should only be enabled if the source is known to be non malicious.
Problem is:
a. the absolute paths are wrong
and
b. there doesn't seem to be a way to create relative ones.
Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
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Will be (mostly) offline (and afk.) till the end of next week. (17th or 18th of December)
Posts: 12.213
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Joined: May 2017
No clue what MpegStreamclip does, but from the looks of it ffmpeg doesn't do it.
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
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Will be (mostly) offline (and afk.) till the end of next week. (17th or 18th of December)
Posts: 12.213
Threads: 66
Joined: May 2017
Not moving ffmpeg, but I think I got it working at least it's not crashing,... question is:
Should there some noticeable sound in the sample you shared with me? (getting 4 silent tracks atm.)
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
---
Will be (mostly) offline (and afk.) till the end of next week. (17th or 18th of December)
Posts: 12.213
Threads: 66
Joined: May 2017
02.12.2017, 19:25
(This post was last modified: 02.12.2017, 19:26 by Selur.)
Small update: Got video (and I think also audio - assuming the sample you gave me contains 4 silent streams) encoding working now as long as I use FFmpeg.
Looking into mencoder/mplayer and then Avisynth and Vapoursynth.
Copying the ffmpeg binary into the folder with the mov file is not necessary as long as the working directory of ffmpeg in which ffmpeg is called is changed to that folder.
Background: ffmpeg opens the mov can't find the absolute paths, but a fallback inside the ffmpeg code causes it to also search for the files inside it's own working directory.
Cu Selur
Ps.: Copied a fast encode of the content into my
GoogleDrive. (x264 crf18 ultrafast interfaced encoding)
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
---
Will be (mostly) offline (and afk.) till the end of next week. (17th or 18th of December)
Posts: 12.213
Threads: 66
Joined: May 2017
03.12.2017, 08:32
(This post was last modified: 03.12.2017, 09:05 by Selur.)
Used aac as audio and don't get sound here too, which is why I asked whether the audio was silent or not.

-> Since it sounds like there should be sound I'll look into it some more before I look more into opening such content with Avisynth, Vapoursynth and MPlayer.
Call I use atm. and that returns a silent output is:
ffmpeg -y -enable_drefs 1 -use_absolute_path 1 -i "C:\Users\Selur\Desktop\camb_730_Mackay2_2002(1).vmf\camb_730_Mackay2_2002(1).mov" -map 0:1 -vn -sn -ac 4 -ar 48000 -filter_complex "[0:1][0:2][0:3][0:4] amerge=inputs=4" -channel_layout 4.0 -acodec pcm_s16le -f wav "H:\Output\iId_1_aid_0_lang_en_07_34_19_871000.wav"
For testing I open a command prompt in Windows, navigate to the folder where the input lies and then call ffmpeg:
g:\Hybrid\ffmpeg.exe -y -enable_drefs 1 -use_absolute_path 1 -i "C:\Users\Selur\Desktop\camb_730_Mackay2_2002(1).vmf\camb_730_Mackay2_2002(1).mov" -map 0:1 -vn -sn -ac 4 -ar 48000 -filter_complex "[0:1][0:2][0:3][0:4] amerge=inputs=4" -channel_layout 4.0 -acodec pcm_s16le -f wav "H:\Output\test.wav"
This way the working directory is the current folder and ffmpeg finds the files. No clue why the output is silent so far.
Quote:Just reading that PCM audio (which is the 4 streams) is raw format audio and that vlc for example doesn't recognise the formatting.
Real raw PCM does not come with headers so that is probably not a mistake in itself.
Quote:Unfortunately I cannot download my own file to check in FCPX as I don't have the bandwidth at home. Other similar files I have play the audio fine in FCPX.
Please report back once you could check the source you gave me in FCPX to be sure there really is audio to find.
Cu Selur
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
---
Will be (mostly) offline (and afk.) till the end of next week. (17th or 18th of December)