![]() |
[BUG] VSGAN models produce green frames, and more - Printable Version +- Selur's Little Message Board (https://forum.selur.net) +-- Forum: Hybrid - Support (https://forum.selur.net/forum-1.html) +--- Forum: Problems & Questions (https://forum.selur.net/forum-3.html) +--- Thread: [BUG] VSGAN models produce green frames, and more (/thread-3751.html) |
RE: VSGAN models produce green frames, and more - Selur - 17.07.2024 I'm uploading a new R65 download (just used the old download and used the steps I mentioned). If that version also throws the same error, you might have installed something that is causing issues,... (upload should be finished in ~1hr) Cu Selur RE: VSGAN models produce green frames, and more - Woozy6528 - 18.07.2024 Selur Wrote:I'm uploading a new R65 download (just used the old download and used the steps I mentioned). Hey, you are amazing. Danke. : ) This also doesn't work, BUT: I do see the issue now (well, THIS issue)... My own install (thanks to your post 🙂) and also your install (in today's R65 package) show file sizes of 9 bytes for 4 of the 7 models - including the one I always use (General). So I tried the install again - same issue. They don't download properly: So I copied the two General models from your R68 package, and changed the underscores to hyphens in their file names - and now it works. : ) Cheers RE: VSGAN models produce green frames, and more - Selur - 18.07.2024 Thanks for the Info. Deleted the R65 from my GoogleDrive, since the next step is R69 and keeping old stuff simply takes to much space. RE: VSGAN models produce green frames, and more - Woozy6528 - 04.09.2024 Hi there, I'm digging this up again regarding VS-Basic-VSR++, which still doesn't work on my GTX 1650 even with the new VapourSynth release from your Google Drive experimental folder, unlike the older R65 release(s), which worked no problem. I just found out it does work with R68 - if I reduce the sequence length to 1 frame. Choosing more than 1 frame results in the usual errors - in Preview I get this: And if I were to start the job, Hybrid would finish it without recognizing something went wrong: Maybe this is helpful. : ) RE: VSGAN models produce green frames, and more - Selur - 04.09.2024 Quote:Maybe this is helpful. : )No, some screenshots do not help me. Maybe a debug output of you calling the Vapoursynth Preview includes some hints. I suspect that some of the dependencies simply do not support cards from the 1XXX branch. So you probably have to stick to the old R65 release. (since upgrading the gpu probably isn't possible) Cu Selur RE: VSGAN models produce green frames, and more - humanoid86 - 04.09.2024 Green frames are direct proof of incompatibility. in your case: your video card is too ancient/old for the new Vapoursynth code you need a fresh/new GPU, minimum nvidia rtx30 +update the GPU driver (not sure that will help) ++or use the old version(Vapoursynth) and forget about the update RE: VSGAN models produce green frames, and more - Woozy6528 - 22.01.2025 I might have figured out what the issue is with those green frames I get using VSGAN on my system. Hybrid is setting the color range to RGBH. When I add the VSGAN filter myself using the Custom tab, and set the color range to RGBS, it totally works - no green frames. I reckon I could've seen that a long time ago. ; ) Why BasicVSR++ doesn't work, I haven't figured out though. Here is a script comparison between Hybrid 2024.06.09.1 with Vapoursynth R65_2024.07.17 (left pane, BasicVSR++ works) and Hybrid 2024.12.21.1 with Vapoursynth R70_2024.12.27 (right pane, BasicVSR++ doesn't work). Maybe it's helpful. It's still somehow related to the time component. If I set Length for BasicVSR++ to 1 frame, it works. Having said all this, I don't use BasicVSR++ anymore, so I don't really care much. Cheers RE: VSGAN models produce green frames, and more - Selur - 22.01.2025 The latest dev also comes with a newer BasicVSR++ version which drops mmc dependencies, maybe that changes something. RE: VSGAN models produce green frames, and more - Woozy6528 - 22.01.2025 (22.01.2025, 17:41)Selur Wrote: The latest dev also comes with a newer BasicVSR++ version which drops mmc dependencies, maybe that changes something. I'm downloading the dev version and latest Vapoursynth right now, and I'll test this later. Thanks! RE: VSGAN models produce green frames, and more - Selur - 22.01.2025 Hmm,.. I got the same issue now here on a source. Encoding with BasicVSR++ and strength > 1 causes a crash, seems to be the combination of some filters. clip = core.tivtc.TFM(clip=clip) clip = core.tivtc.TFM(clip=clip) Okay, seems like the problem for me lied with using dfttest2, without it the encoding works fine. So my guess is that your problem is either through something using some cuda (NVRTC) stuff during the encoding. Cu Selur |