15.09.2022, 00:36
First thing I would recommend is to:
a. use QTGMC with Bob and check the Vapoursynth preview and see whether the content has duplicate frames.
b. if you aim for 23.976 you might want to add sRestore to directly drop the frame rate to 23.976 (this also should get rid of potential duplicates), otherwise your NLE will might do some totally static dropping for frames to get to 23.976. If you really aim for 29.97p in the extract also try using QTGMC with Bob combined with sRestore.
c. also, to be sure this isn't some ProRes incompatibility, check whether when you export to another format that stuttering is also there.
On my way to bed, but if you can share a short sample of the source (you could send me a link via PM) I could try to reproduce the issue. Too groggy atm. for other good ideas.
Cu Selur
a. use QTGMC with Bob and check the Vapoursynth preview and see whether the content has duplicate frames.
b. if you aim for 23.976 you might want to add sRestore to directly drop the frame rate to 23.976 (this also should get rid of potential duplicates), otherwise your NLE will might do some totally static dropping for frames to get to 23.976. If you really aim for 29.97p in the extract also try using QTGMC with Bob combined with sRestore.
c. also, to be sure this isn't some ProRes incompatibility, check whether when you export to another format that stuttering is also there.
On my way to bed, but if you can share a short sample of the source (you could send me a link via PM) I could try to reproduce the issue. Too groggy atm. for other good ideas.
Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.