Which of the files:
Looking at 'FPS bugged 23.976fps.mpg'
using DGDecNV or DGDecode:
seems to work fine here (as a start, creation 720p@60fps).
There are quite a few jumps I would call intentional, that I would say are meant to be this way.
Cu Selur
- FPS damaged 130806 source.mp4
- FPS bugged 23.976fps.mpg (renamed from .avi since it was wrong)
Looking at 'FPS bugged 23.976fps.mpg'
using DGDecNV or DGDecode:
# ColorMatrix: adjusting color matrix from 470bg to 709
# adjusting luma range to 'limited' due to post clipping
clip = core.resize.Bicubic(clip=clip, matrix_in_s="470bg", matrix_s="709", range_in=0, range=0)
clip = core.std.CropRel(clip=clip, left=0, right=0, top=54, bottom=58)# cropping to 720x368
# Denoising using QTGMC
clip = havsfunc.QTGMC(Input=clip, Preset="Fast", InputType=3, TR2=1, TFF=False, SourceMatch=0, Lossless=0, opencl=True)
# contrast sharpening using CAS
clip = core.cas.CAS(clip=clip, sharpness=0.650)
clip = core.misc.SCDetect(clip=clip,threshold=0.150)
# adjusting color space from YUV420P8 to RGBS for vsRIFE
clip = core.resize.Bicubic(clip=clip, format=vs.RGBS, matrix_in_s="709", range_s="limited")
# adjusting frame count&rate with RIFE, target fps: 60fps
clip = core.rife.RIFE(clip, model=22, fps_num=60, fps_den=1, sc=True) # new fps: 60
# resizing using NNEDI3CL
# current: 720x368 target: 1280x552 -> pow: 2
clip = edi_rpow2.nnedi3cl_rpow2(clip=clip, rfactor=2) # 1440x736
# adjusting resizing
clip = core.fmtc.resample(clip=clip, w=1280, h=552, kernel="spline64", interlaced=False, interlacedd=False)
clip = core.std.AddBorders(clip=clip, left=0, right=0, top=4, bottom=4) # add borders to archive mod 16 (vsSangNom) - 1280x560
# adjusting color space from RGBS to YUV444PS for vsSangNom
clip = core.resize.Bicubic(clip=clip, format=vs.YUV444PS, matrix_s="709", range_s="limited")
# applying AA using SangNom
clip = core.sangnom.SangNom(clip=clip, aa=[48,0])
clip = core.std.CropRel(clip=clip, left=0, right=0, top=4, bottom=4) # removing borders (vsSangNom) - 1280x552)
There are quite a few jumps I would call intentional, that I would say are meant to be this way.
Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.