14.12.2023, 21:41
Got no solution, but maybe a few ideas, that might be helpful.
The blends are a paint, since they do not seem to follow a pattern.
My first suggestion would be:
1. deinterlace with QTGMC(faster) in Bob mode
2. Denoise, remove scratches, etc.
3. try different target frame rates with sRestore (23.976, 18, 16) which were usually used
4. if you got luck and found a frame rate that removed most of the blends you could use some frame interpolation to get back to 23.976 fps
Another idea would be to use 'ReplaceSingle' to replace some of the blended frames through interpolated frames from the neighboring frames.
Depending on your system, you could some ml based filters for denoising and frame rate interpolation.
Sadly, CodeFormer will not work on such content.
Maybe I'll find some time to play a bit around with the clip next week. (won't have any access to a pc, with enough power for testing the next few days)
Cu Selur
The blends are a paint, since they do not seem to follow a pattern.
My first suggestion would be:
1. deinterlace with QTGMC(faster) in Bob mode
2. Denoise, remove scratches, etc.
3. try different target frame rates with sRestore (23.976, 18, 16) which were usually used
4. if you got luck and found a frame rate that removed most of the blends you could use some frame interpolation to get back to 23.976 fps
Another idea would be to use 'ReplaceSingle' to replace some of the blended frames through interpolated frames from the neighboring frames.
Depending on your system, you could some ml based filters for denoising and frame rate interpolation.
Sadly, CodeFormer will not work on such content.
Maybe I'll find some time to play a bit around with the clip next week. (won't have any access to a pc, with enough power for testing the next few days)
Cu Selur
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.