10.07.2024, 17:37
Quote:FFmpeg output: [yuv4mpegpipe @ 000001b122bd13c0] Header too large.Seems like a problem with the Vapoursynth script.
Looking at the Vapoursynth script:
# Imports
import vapoursynth as vs
# getting Vapoursynth core
import ctypes
import sys
import os
core = vs.core
# Import scripts folder
scriptPath = 'C:/Program Files/Hybrid/64bit/vsscripts'
sys.path.insert(0, os.path.abspath(scriptPath))
# Loading Support Files
Dllref = ctypes.windll.LoadLibrary("C:/Program Files/Hybrid/64bit/vsfilters/Support/libfftw3f-3.dll")
# loading plugins
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/ResizeFilter/nnedi3/NNEDI3CL.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/FrameFilter/Interframe/svpflow2_vs64.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/FrameFilter/Interframe/svpflow1_vs64.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/DenoiseFilter/CTMF/CTMF.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/DenoiseFilter/FFT3DFilter/fft3dfilter.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/MiscFilter/MiscFilters/MiscFilters.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/Support/EEDI3m.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/GrainFilter/RemoveGrain/RemoveGrainVS.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/GrainFilter/AddGrain/AddGrain.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/DenoiseFilter/NEO_FFT3DFilter/neo-fft3d.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/DenoiseFilter/DFTTest/DFTTest.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/ResizeFilter/nnedi3/vsznedi3.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/Support/libmvtools.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/Support/scenechange.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/Support/fmtconv.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/FrameFilter/ReduceFlicker/ReduceFlicker.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/SourceFilter/LSmashSource/LSMASHSource.dll")
# Import scripts
import edi_rpow2
import interframe
import havsfunc
import validate
# Source: 'M:\Kenny-IN\NewNaughty-2024-JVC-TBC.mov'
# Current color space: YUV420P8, bit depth: 8, resolution: 720x576, frame rate: 25fps, scanorder: bottom field first, yuv luminance scale: limited, matrix: 470bg, transfer: bt.709, primaries: bt.601 pal
# Loading M:\Kenny-IN\NewNaughty-2024-JVC-TBC.mov using LWLibavSource
clip = core.lsmas.LWLibavSource(source="M:/Kenny-IN/NewNaughty-2024-JVC-TBC.mov", format="YUV420P8", stream_index=0, cache=0, fpsnum=25, prefer_hw=0)
frame = clip.get_frame(0)
# Setting detected color matrix (470bg).
clip = core.std.SetFrameProps(clip=clip, _Matrix=5)
# setting color transfer (709), if it is not set.
if validate.transferIsInvalid(clip):
clip = core.std.SetFrameProps(clip=clip, _Transfer=1)
# setting color primaries info (to 470), if it is not set.
if validate.primariesIsInvalid(clip):
clip = core.std.SetFrameProps(clip=clip, _Primaries=5)
# setting color range to TV (limited) range.
clip = core.std.SetFrameProps(clip=clip, _ColorRange=1)
# making sure frame rate is set to 25fps
clip = core.std.AssumeFPS(clip=clip, fpsnum=25, fpsden=1)
# making sure the detected scan type is set (detected: bottom field first)
clip = core.std.SetFrameProps(clip=clip, _FieldBased=1) # bff
# removing flickering using ReduceFlicker
clip = core.rdfl.ReduceFlicker(clip=clip, aggressive=1)
clip = core.std.CropRel(clip=clip, left=20, right=32, top=32, bottom=10)# cropping to 668x534
# converting interlaced to full-height progressive for filtering (vsfft3d) (using: QTGMC(preset="Fast"))
clip = havsfunc.QTGMC(Input=clip, Preset="Fast", Lossless=2, TFF=False) # new fps: 50
# Making sure content is preceived as frame based
clip = core.std.SetFrameProps(clip=clip, _FieldBased=0) # progressive
# denoising using FFT3DFilter
clip = core.fft3dfilter.FFT3DFilter(clip=clip)
# applying FineDeHalo to remove halos
clip = havsfunc.FineDehalo(clip)
# adjusting frame count with Interframe/SVP
clip = interframe.InterFrame(clip, Tuning="smooth", NewNum=60000, NewDen=1001, OverrideAlgo=21, overwriteSmooth="{rate:{num:60000,den:1001,abs:true},algo:2,mask:{area:100},scene:{mode:0}}") # new fps: 59.9401
clip = core.std.AddBorders(clip=clip, left=0, right=0, top=0, bottom=2) # add borders to archive mod 4 (NNEDI3(CL)) - 668x536
# resizing using NNEDI3CL
# current: 668x536 target: 1442x1080 -> pow: 4
clip = edi_rpow2.nnedi3cl_rpow2(clip=clip, rfactor=4, nns=4) # 2672x2144
clip = core.std.CropRel(clip=clip, left=0, right=0, top=0, bottom=8) # removing borders (NNEDI3(CL)) - 2672x2136
# adjusting resizing
clip = core.fmtc.resample(clip=clip, w=1442, h=1080, kernel="lanczos", interlaced=False, interlacedd=False)# before YUV420P8 after YUV420P16
clip = core.resize.Bicubic(clip=clip, format=vs.YUV444P16, range_s="limited")
# letterboxing 1442x1080 to 1920x1080
clip = core.std.AddBorders(clip=clip, left=239, right=239, top=0, bottom=0)
# converting full-height progressive to interlaced for 'progressive to interlaced (1)'
clip = core.std.SeparateFields(clip=clip, tff=False)
clip = core.std.SelectEvery(clip=clip, cycle=4, offsets=[0, 3])
clip = core.std.DoubleWeave(clip=clip, tff=False) # resolution 1920x1080
clip = core.std.SelectEvery(clip=clip, cycle=2, offsets=0) # new fps: 29.97
clip = core.std.SetFrameProps(clip=clip, _FieldBased=1) # bff
# adjusting output color from: YUV444P16 to YUV422P10 for ProResModel
clip = core.resize.Bicubic(clip=clip, format=vs.YUV422P10, range_s="limited", dither_type="error_diffusion")
# set output frame rate to 29.97fps (bottom field first)
clip = core.std.AssumeFPS(clip=clip, fpsnum=30000, fpsden=1001)
# output
clip.set_output()
# letterboxing 1442x1080 to 1920x1080
clip = core.std.AddBorders(clip=clip, left=239, right=239, top=0, bottom=0)
=> Does the Vapoursynth Preview work properly?
Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.