28.11.2024, 20:13
Hi selur, the dev worked perfectly and did a perfect job of identifying the scene cuts.
My question now, when RIFE detects a scene cut it repeats the frame to prevent a garbled frame between the scene change. However, on a panning shot, it comes across as a stutter as the final frame is duplicated (or very similar).
Is there a way for the system to anticipate the final frame and interpolate into it the same as it does with all the other frames? So that a panning shot ends with the same rate of movement rather than slowing down abruptly on the last frame? Currently using RIFE 4.15 (ensemble false) for reference. I've seen there is a blend function rather than duplicate on a scene cut, does that blend the final frame of the scene to the penultimate frame, or the final frame to the next scene frame?
My question now, when RIFE detects a scene cut it repeats the frame to prevent a garbled frame between the scene change. However, on a panning shot, it comes across as a stutter as the final frame is duplicated (or very similar).
Is there a way for the system to anticipate the final frame and interpolate into it the same as it does with all the other frames? So that a panning shot ends with the same rate of movement rather than slowing down abruptly on the last frame? Currently using RIFE 4.15 (ensemble false) for reference. I've seen there is a blend function rather than duplicate on a scene cut, does that blend the final frame of the scene to the penultimate frame, or the final frame to the next scene frame?