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Hybrid tutorials
#4
algo: 13,

    Rendering algorithm or "SVP shader", available values are:

    1 - sharp picture without any blending, moves pixels by motion vectors from next frame to current. Requires only backward motion vectors ("analyse.vectors: 2") so it's the fastest possible method.
    2 - like 1st but moves pixels from the nearest (in terms of time) frame so it uses both backward and forward vectors. Recommended for 2D animations.
    11 - time weighted blend of forward and backward partial motion compensations.
    13 - same as 11th but with dynamic median added. Produces minimum artifacts but with noticeable halos around moving objects.
    21 - 11th plus additional cover/uncover masking to minimize halos and improve frame edges.
    23 - 21th plus extra vectors from adjacent frames for further decreasing of halos, can be less smooth than 21th.
source: https://www.svp-team.com/wiki/Manual:SVPflow
Looked at the source of the Interframe script:
    OverrideAlgo != "0" ? Eval("""
        SmoothString = SmoothString + "algo:"+OverrideAlgo+",mask:{cover:80,"
    """) : Tuning == "Animation" ? Eval("""
        SmoothString = SmoothString + "algo:2,mask:{"
    """) : Tuning == "Smooth" ? Eval("""
        SmoothString = SmoothString + "algo:23,mask:{"
    """) : Eval("""
        SmoothString = SmoothString + "algo:13,mask:{cover:80,"
    """)
-> Smooth uses algo:23

Cu Selur
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
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Messages In This Thread
Hybrid tutorials - by benares - 08.11.2020, 17:25
RE: Hybrid tutorials - by Selur - 08.11.2020, 17:42
RE: Hybrid tutorials - by benares - 19.11.2020, 20:18
RE: Hybrid tutorials - by Selur - 19.11.2020, 20:40
RE: Hybrid tutorials - by benares - 28.11.2020, 13:36

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