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How to enable GPU for MCTemporaldenoise filter?
#19
(26.10.2019, 08:16)Selur Wrote:
Quote:1) Selecting any channel other than "auto" or Y gives an error. If I select YUV or UV, the encoding crashes with a message that the filesize is too small. I'll send the debug log if you need, although you could probably replicate it yourself.
Opened a YUV (Yv12) source and tried Y/UV/YUV and got no error.
(Note that for high bit depth, color is always converted to RGB30
Selecting 'RGB' throws an error, same will probably happen when the source is RGB and not YUV and you select a YUV color mode.
I added a workaround for this by adding an additional color conversions.
-> send you a new link to a dev version for testing which does these conversions.

Cu Selur

My input file is an 8 bit x264 YUV, not RGB. I'm encoding it to 10 bit x265, is that what you meant by high bit depth?
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RE: How to enable GPU for MCTemporaldenoise filter? - by Toothache - 26.10.2019, 10:09

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