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07.12.2017, 19:08
(This post was last modified: 07.12.2017, 19:13 by Selur.)
a. Unless you use a bobber (for QTGMC enable 'Bob') there is no way you are lossless, since you throw out up to half of the motion information.
b. You might want to read up on the basics on what happens during deinterlacing.
I doubt that QTMC can even be fully lossless. (A stupid bobber might be more lossless, but will look worse.
)
QTGMC is a quicker variant of
TGMC which is described as:
Quote:Motion-compensated bob deinterlacer, based on temporal Gaussian blurring. Reduces noise/grain of the source and does NOT leave the original fields unchanged. Output is rich with details and very stable. It is SLOW.
and even with the changes QTGMC made over the years I doubt it is lossless.
(no clue what made you thing that QTGMC is lossless to start with)
Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Posts: 10.618
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I like the results of QTGMC but it isn't lossless, that's the main thing I wanted to convey.
+ QTGMC has a 'Bob'-option.
Without that enabled, up to half of the motion data will be lost.
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Posts: 10.618
Threads: 57
Joined: May 2017
Instead of 'FpsDiv' Hybrid used SelectEven/-Odd to drop half the interpolated frames. (Does the same as FpsDiv, but offers the user the option to select the frames to drop.)
Only when 'Bob' is enabled Hybrid will not drop half the frames and output double frame rate output.
-> If you want to keep all motion information from an interlaced source using a bobber and keep both interpolated frame is the only way.
Cu Selur
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.