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[HELP] can't encode but displays finished
#7
According to the debug output there is a problem with decoding the Vapoursynth script.

The script itself:
# Imports
import os
import sys
import ctypes
# Loading Support Files
Dllref = ctypes.windll.LoadLibrary("C:/Program Files/Hybrid/64bit/vsfilters/Support/libfftw3f-3.dll")
import vapoursynth as vs
# getting Vapoursynth core
core = vs.core
# Import scripts folder
scriptPath = 'C:/Program Files/Hybrid/64bit/vsscripts'
sys.path.insert(0, os.path.abspath(scriptPath))
# Loading Plugins
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/GrainFilter/RemoveGrain/RemoveGrainVS.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/GrainFilter/AddGrain/AddGrain.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/DenoiseFilter/NEO_FFT3DFilter/neo-fft3d.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/DenoiseFilter/DFTTest/DFTTest.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/Support/EEDI3.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/ResizeFilter/nnedi3/vsznedi3.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/Support/libmvtools.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/Support/temporalsoften.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/Support/scenechange.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/Support/fmtconv.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/MiscFilter/MiscFilters/MiscFilters.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/SourceFilter/LSmashSource/vslsmashsource.dll")
# Import scripts
import havsfunc
# source: 'D:\L\权力的游戏 iso\fix.264'
# current color space: YUV420P8, bit depth: 8, resolution: 1920x1080, fps: 29.97, color matrix: 709, yuv luminance scale: limited, scanorder: top field first
# Loading D:\L\权力的游戏 iso\fix.264 using LWLibavSource
clip = core.lsmas.LWLibavSource(source="D:/L/权力的游戏 iso/fix.264", format="YUV420P8", cache=0, fpsnum=30000, fpsden=1001, prefer_hw=0)
# making sure input color matrix is set as 709
clip = core.resize.Bicubic(clip, matrix_in_s="709",range_s="limited")
# making sure frame rate is set to 29.970
clip = core.std.AssumeFPS(clip=clip, fpsnum=30000, fpsden=1001)
# Setting color range to TV (limited) range.
clip = core.std.SetFrameProp(clip=clip, prop="_ColorRange", intval=1)
# setting field order to what QTGMC should assume (top field first)
clip = core.std.SetFrameProp(clip=clip, prop="_FieldBased", intval=2)
# Deinterlacing using QTGMC
clip = havsfunc.QTGMC(Input=clip, Preset="Placebo", TFF=True) # new fps: 29.97
# make sure content is preceived as frame based
clip = core.std.SetFieldBased(clip, 0)
clip = clip[::2]
# DEBUG: VsQTGMC changed scanorder to: progressive
# set output frame rate to 29.970fps
clip = core.std.AssumeFPS(clip=clip, fpsnum=30000, fpsden=1001)
# Output
clip.set_output()
and the encoding call used:
"C:\Program Files\Hybrid\64bit\Vapoursynth\vspipe.exe" "C:\Users\x\AppData\Local\Temp\encodingTempSynthSkript_2021-12-04@02_58_50_1110.vpy" - --y4m | "C:\Program Files\Hybrid\64bit\x264.exe" --preset veryfast --pass 1 --slow-firstpass --bitrate 22000 --profile high --level 4.1 --ref 3 --direct auto --b-adapt 0 --sync-lookahead 66 --qcomp 0.50 --rc-lookahead 40 --qpmax 51 --partitions i4x4,p8x8,b8x8 --no-fast-pskip --subme 5 --aq-mode 0 --sar 1:1 --non-deterministic --range tv --stats "C:\Users\x\AppData\Local\Temp\fix_2021-12-04@02_58_50_1110_02.stats" --demuxer y4m  --input-range tv --fps 30000/1001 --output-depth 8 --output "C:\Users\x\AppData\Local\Temp\fix.264" -
both look fine on first glance, but the first part of the encoding call has problems decoding the script.

This is usually happens when:
  • The source filter has a problem with the source, then switching the source filter might help.
  • The source is buggy, in some way. Then you are out of luck.
  • The script requires more ram than your system has.
  • Something filter that is used in the script doesn't properly work on you system.
  • Some problem with the setup, in example a messed up Vapoursynth folder. -> deinstall Hybrid and install it a new.
  • Some other tool is interfering with the encoding.
  • System is instable.
-> Check the Vapoursynth Preview to see whether it works.
If it does not it should show an error.
In case it does not show an error also call the encoding call inside a Windows Command Prompt to see whether there is another error shown that Hybrid doesn't log.

Cu Selur
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
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Messages In This Thread
can't encode but displays finished - by ssdde - 03.12.2021, 18:47
RE: can't encode but displays finished - by Selur - 04.12.2021, 09:48

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