Okay, so as a workaround atm. one would use a custom section with:
in it (before the denoising).
I'll look into adding a bitdepth option to FFFT3DGPU.
Cu
Selur
ConvertBit(10)
# bitdepth 10
I'll look into adding a bitdepth option to FFFT3DGPU.
Cu
Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.