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Integrate FFT3DGPU 10 bit hack in Hybrid to reduce banding with 4K stuff?
#3
Okay, so as a workaround atm. one would use a custom section with:
ConvertBit(10)
# bitdepth 10
in it (before the denoising). Wink

I'll look into adding a bitdepth option to FFFT3DGPU.

Cu
Selur
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
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RE: Integrate FFT3DGPU 10 bit hack in Hybrid to reduce banding with 4K stuff? - by Selur - 05.01.2023, 16:30

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