You might want to share:
What you tried.
What it is you are aiming for. Just cleaning? Are you aiming to upscale this to xy?
Are you aiming to use Avisynth or Vapoursynth or none of those?
Is using ai based filters an option (requires additional addon + modern NVIDIA card)?
(ai based upscaling often includes denoising&co)
Is waiting xy minutes per frame an option?
Something like FeMaSR can do some nice stuff, but is even slow on high-end NVIDIA graphics cards, especially when aiming to resize for a resize factor above 2.
![[Image: grafik.png]](https://i.ibb.co/yg9zbQy/grafik.png)
Not using ai, for dehalo and deringing, something like:
seems okay.
Cu Selur
What you tried.
What it is you are aiming for. Just cleaning? Are you aiming to upscale this to xy?
Are you aiming to use Avisynth or Vapoursynth or none of those?
Is using ai based filters an option (requires additional addon + modern NVIDIA card)?
(ai based upscaling often includes denoising&co)
Is waiting xy minutes per frame an option?
Something like FeMaSR can do some nice stuff, but is even slow on high-end NVIDIA graphics cards, especially when aiming to resize for a resize factor above 2.
![[Image: grafik.png]](https://i.ibb.co/yg9zbQy/grafik.png)
Not using ai, for dehalo and deringing, something like:
# applying dehalo using YAHR
clip = havsfunc.YAHR(clip, blur=1, depth=16)
clip = havsfunc.FineDehalo(clip)
# adjusting color space from YUV422P8 to YUV444P16 for vsGLSLAntiRing
clip = core.resize.Bicubic(clip=clip, format=vs.YUV444P16, range_s="full")
# applying anti-aliasing using glsl filter
with open("i:/Hybrid/64bit/vsfilters/GLSL/parameterized/antiring.glsl") as glslf:
glsl = glslf.read()
glsl = glsl.replace('const float strength = 1.0;', 'const float strength = 1;')
glsl = glsl.replace('const float radius = 0.5;', 'const float radius = 0.5;')
clip = core.placebo.Shader(clip=clip, shader_s=glsl, width=clip.width, height=clip.height)
Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.