This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Deoldify Vapoursynth filter
good!

Unfortunately it seems that there is something wrong with Average Frames.

Here an example using 7 frames, with average: center, left, right

https://imgsli.com/MjQ4ODEx

The situation get worse if the number of frames is increased.

https://imgsli.com/MjQ4ODEy

I'm trying to write my own average filter, but it is seem that is not possible to access past frames using Vapoursynth

Here my code

def clip_color_stabilizer(clip: vs.VideoNode = None, nframes: int = 5, smooth_type: int = 0) -> vs.VideoNode:
    max_frames = max(1, min(nframes, 31))
        def smooth_frame(n, f):
        f_out = f.copy()
        if n < max_frames:
            return f_out
        img_f = list()
        img_f.append(frame_to_image(f))
        for i in range(1, max_frames):        
            img_f.append(frame_to_image(clip.get_frame(n-i)))
        img_m = color_temporal_stabilizer(img_f, max_frames)
        return image_to_frame(img_m, f_out)    
    clip = clip.std.ModifyFrame(clips=[clip], selector=smooth_frame)
    return clip

#-----------------------------------------------------------------------
def color_temporal_stabilizer(img_f: list, nframes: int = 5) -> Image:
   
    img_new = np.copy(np.asarray(img_f[0]))
   
    yuv_new = cv2.cvtColor(img_new, cv2.COLOR_RGB2YUV)
   
    weight: float = 1.0/nframes

    yuv_m = np.multiply(yuv_new, weight).clip(0, 255).astype(int)
   
    for i in range (1, nframes):
        yuv_i = cv2.cvtColor(np.asarray(img_f[i]), cv2.COLOR_RGB2YUV)
        yuv_m += np.multiply(yuv_i, weight).clip(0, 255).astype(int) 
   
    yuv_new[:, :, 1] = yuv_m[:, :, 1]
    yuv_new[:, :, 2] = yuv_m[:, :, 2]
           
    return Image.fromarray(cv2.cvtColor(yuv_new, cv2.COLOR_YUV2RGB))

The problem is in the call: frame_to_image(clip.get_frame(n-i)) 
When nframes>1 Vapoursynth freeze.

Do you have any idea on how to access past frames from Vapoursynth ?

Thanks,
Dan
Reply
frist thing I see is that, if n < max_frames that should crash, since 'clip.get_frame(n-i)' would try to access non existing frames.
for i in range(1, max_frames):
should be something like
for i in range(1, min(n-1,max_frames)):

Also the output of AverageFrames does look correct to me, one of the frames you look at is an unprocessed frame.

Cu Selur
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Reply
(20.03.2024, 15:38)Selur Wrote: frist thing I see is that, if n < max_frames that should crash, since 'clip.get_frame(n-i)' would try to access non existing frames.
for i in range(1, max_frames):
should be something like

before this call, there is the if

if n < max_frames:
            return f_out
so it could never happen to ask frames not available yet (the range is excluding last frame), for nframes=1 is working

(20.03.2024, 15:38)Selur Wrote: Also the output of AverageFrames does look correct to me, one of the frames you look at is an unprocessed frame.

Cu Selur

In this case I provided in input a clip already colored, there are no gray frames in input.
Reply
"n < max_frames" should be "n <= max_frames" then
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Reply
just to provide an example.
nframes=3

max_frames = 3

if (n < max_frames)

stop when n=3

for i in range(1, 3)

are processed only the frames:

3 - 1 = 2
3 - 2 = 1

current frame (n=3) is allocated at the begin on the list

so the list contains the frames: 3, 2, 1

so I don't see the risk to access non available frames.

Dan
Reply
okay.
Are you sure, with:
img_f.append(frame_to_image(clip.get_frame(n-i)))
that 'clip.get_frame(n-i)' will access the already processed output frames? and not the unprocessed input frames?
I suspect that you are averaging the colored frames with the gray scaled frames
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Reply
The problem is that is not working! the images provide as example was obtained by using the Vapoursynth AverageFrames
Reply
Quote:The problem is that is not working!
What does that mean? Are you reffering to AverageFrames or your code?
I need some code I can actually run or open inside an editor to look at.
A code snippet without context isn't something one can debug.

btw. I just realized the ui elements in Hybrid are wrong.
colstab_merge_enabled, colstab_ddcolor_enabled, colstab_deoldify_enabled are separated options, not like in the gui where if colstab_merge_enabled is disabled the other two are disabled too.
-> I'll change that in the gui

Cu Selur
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Reply
using:
core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/MiscFilter/MiscFilters/MiscFilters.dll")
import math
def vs_clip_color_stabilizer(clip: vs.VideoNode = None, nframes: int = 5, mode: str = 'center', scenechange: bool = True) -> vs.VideoNode:
    
    if nframes < 3 or nframes > 31:
        raise ValueError("deoldify: number of frames must be in range: 3-31")
        
    if mode not in ['left', 'center', 'right']:
        raise ValueError("deoldify: mode must be 'left', 'center', or 'right'.")
    
    # convert the clip format for AverageFrames to YUV    
    clip_yuv = clip.resize.Bicubic(format=vs.YUV444PS, matrix_s="709", range_s="limited")
    
    if nframes%2==0:
        nframes +=1
    
    N = max(3, min(nframes, 31))
    Nh = round((N-1)/2)    
    Wi = math.trunc(100.0/N)
    
    if mode in ['left', 'right']:
        Wi = 2*Wi        
        Wc = 100-(Nh)*Wi
    else:
        Wc = 100-(N-1)*Wi
    
    weight_list = list()      
    for i in range(0, Nh):
        if mode in ['left', 'center']:
            weight_list.append(Wi)
        else:
            weight_list.append(0)
    weight_list.append(Wc)    
    for i in range(0, Nh):
        if mode in ['right', 'center']:    
            weight_list.append(Wi)
        else:
            weight_list.append(0)
    
    clip_yuv = vs.core.misc.AverageFrames(clip_yuv, weight_list, scenechange = True, planes=[1,2])          
    
    # convert the clip format for deoldify to RGB24
    clip_rgb = clip_yuv.resize.Bicubic(format=vs.RGB24, matrix_in_s="709", range_s="limited", dither_type="error_diffusion")
    
    return clip_rgb
    
clip = vs_clip_color_stabilizer(clip, nframes = 31)
one can see that the output seems wrong (= not as hopped). (clip is a normal color clip)
Problem is, that as soon as there is motion, understandably the averaging can cause problems.
I suspect that the idea of using a 'stupid' average is the main problem here.
=> the more motion the clip has the smaller the number of frames taken into account for the averaging need to be.
(maybe using a motion mask - created over the luma only - combined with AverageFrames - using the colored frames - could work, to only merge static chroma,..)

Cu Selur

Ps.: send you a link to a dev version which should fix the colstab_merge_enabled, colstab_ddcolor_enabled, colstab_deoldify_enabled gui problem
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Reply
(20.03.2024, 14:14)Selur Wrote: VSPipe.exe --progress -c y4m c:\Users\Selur\Desktop\test.vpy NUL
normal (= just deoldify):
Script evaluation done in 11.18 seconds
Output 429 frames in 42.74 seconds (10.04 fps)
stacked (= split, stack, deoldify, split, interleave):
Script evaluation done in 8.62 seconds
Output 430 frames in 22.62 seconds (19.01 fps)

Cu Selur

It is only an apparent speed improvement.

Supposing that you are using a render_factor=24, by stacking the frames you are decreasing by 2 the render_factor.
You can obtain exactly the same speed increase and quality (without stacking the frames) by setting render_factor=12 and dd_render_factor=12

Dan
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)