I noted that you used DeepExMethod=3 -> external RF same as video. This imply that the reference frames are exactly equals in size to the source.
If there is even a little difference of few pixels you can see the gray area on the bottom.
Try using DeepExMethod=4 and DeepExVivid=False.
Attached are frames 6883 and 6900 along with their counterparts with the distortions.
Using speed fast, Video+Artistic, Simple and Vivid: Image looks normal
The distortion happens when I add this
Denoise is enabled with Color tweaks retinex/red (other color tweaks are fine)
or
Stabilize Temp is enabled, any settings
or
Exemplar Models enabled/HAVC or Deep_exemplar/ColorMNet any Ref merge including "no"
Is this the normal limitation of these settings for fast moving objects?
Quote:Is this the normal limitation of these settings for fast moving objects?
Seems like the (temporal) denoising HAVC does is causing problems.
=> You will have to wait for Dan64. (Without proper details and source, I can't even say whether this could be caused by a problem with the source filter.)
Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
I expect that this problem could happen using "Stabilize Temp".
In the last version introduced 2 new options:
1) "Stabilize Temp"-> It is ColorMnet with Ref merge ranging from verylow (-> very high) and veryhigh (-> very low)
2) "Interpolation" -> It is Deep-Exemplar with SC min freq set to 1 to 10
These are convenience settings for using Exemplar Models without the need to set all the parameters.
They are using the the Examplar Models in 2 different ways:
1) "Stabilize Temp": ColorMNet with SC thresh = 0.10 is used to get frames with more stable colors, which are merged with a variable weight with HAVC frame, this will improve the color stability at a cost of less colored frames.
2) "Interpolation" -> in this case is used Deep-Exemplar to propagate the colors in the reference frames to the next frames (in the new coming version this behavior will change)
I already noticed this problem when using "Stabilize Temp", probably due to the merge, in the other cases it is unexpected.
I will do some test, but usually in a clip with speed of 24-25 fps this problem is not noticeable, so I don't consider this a relevant issue.
Thank you Dan, I appreciate your help and your time. I did a fresh Hybrid install, reinstalled nvidia drivers. Run your scripts, but still the same distortions.
I hope others can run these tests to verify if they have the same issues or its just my computer acting up.
5.6.5 RC1 does seem to help here.
btw. adding TimeCube with "AGF -Optima + film" helps with the colors. (https://imgsli.com/NDM1NzQx)
so fingers crossed, that it also helps zspeciman.
Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.