Yesterday, 14:11
If you want morphing on scene changes instead, simply disable the scene change detection.
About the seeing what misc.SCDetect does, you could add some custom code to show whether the current frame is tagged as _SceneChangePrev=1 or not and thus is the last frame before a scene change.
About the seeing what misc.SCDetect does, you could add some custom code to show whether the current frame is tagged as _SceneChangePrev=1 or not and thus is the last frame before a scene change.
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.