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Enabling FilmGrainGLSL causes crash
#4
I tested it here:
  • DPIRDeblock + FilmGrain (GLSL) => works
  • DPIRDeblock (using TRT) + FilmGrain (GLSL) => works
  • DPIRDeblock (using TRT + FP16) + FilmGrain (GLSL) => works

  • DPIRDeblock + CAS (GLSL) => works
  • DPIRDeblock (using TRT) + CAS (GLSL) => works
  • DPIRDeblock (using TRT + FP16) + CAS (GLSL) => works

Does the Vapoursynth Preview work for you, or does the Vaporusynth Preview also crash?
If the Vapoursynth Preview does not work, does it show an error?

Looking at the script:
# Imports import vapoursynth as vs # getting Vapoursynth core import logging import ctypes import sys import os core = vs.core # Import scripts folder scriptPath = 'C:/Program Files/Hybrid/64bit/vsscripts' sys.path.insert(0, os.path.abspath(scriptPath)) # Loading Support Files Dllref = ctypes.windll.LoadLibrary("C:/Program Files/Hybrid/64bit/vsfilters/Support/libfftw3f-3.dll") # Force logging to std:err logging.StreamHandler(sys.stderr) # loading plugins core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/SharpenFilter/AWarpSharp2/libawarpsharp2.dll") core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/DenoiseFilter/CTMF/CTMF.dll") core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/Support/vszip.dll") core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/Support/libvs_placebo.dll") core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/MiscFilter/MiscFilters/MiscFilters.dll") core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/DenoiseFilter/TTempSmooth/TTempSmooth.dll") core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/Support/DCTFilter.dll") core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/DeblockFilter/Deblock/Deblock.dll") core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/DenoiseFilter/ZSmooth/zsmooth.dll") core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/DenoiseFilter/KNLMeansCL/vsnlm_cuda.dll") core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/GrainFilter/AddGrain/AddGrain.dll") core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/DenoiseFilter/NEO_FFT3DFilter/neo-fft3d.dll") core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/DenoiseFilter/DFTTest/DFTTest.dll") core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/Support/EEDI3m_opencl.dll")# vsQTGMC core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/ResizeFilter/nnedi3/NNEDI3CL.dll") core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/Support/libmvtools.dll") core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/Support/fmtconv.dll") core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/DeinterlaceFilter/Bwdif/Bwdif.dll") core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/SourceFilter/LSmashSource/LSMASHSource.dll") # Import scripts import edi_rpow2 import dehalo import denoise from vsdpir import dpir as DPIR import qtgmc import validate # Source: 'C:\Users\Computer\Downloads\amarectv310\amarectv310\amarec(20250515-1707).avi' # Current color space: YUV422P8, bit depth: 8, resolution: 720x480, frame rate: 29.97fps, scanorder: top field first, yuv luminance scale: limited, matrix: 470bg, format: lagarith # Loading C:\Users\Computer\Downloads\amarectv310\amarectv310\amarec(20250515-1707).avi using LWLibavSource clip = core.lsmas.LWLibavSource(source="C:/Users/Computer/Downloads/amarectv310/amarectv310/amarec(20250515-1707).avi", format="YUV422P8", stream_index=0, cache=0, fpsnum=30000, fpsden=1001, prefer_hw=0) frame = clip.get_frame(0) # setting color matrix to 470bg. clip = core.std.SetFrameProps(clip, _Matrix=vs.MATRIX_BT470_BG) # setting color transfer (vs.TRANSFER_BT601), if it is not set. if validate.transferIsInvalid(clip): clip = core.std.SetFrameProps(clip=clip, _Transfer=vs.TRANSFER_BT601) # setting color primaries info (to vs.PRIMARIES_BT470_BG), if it is not set. if validate.primariesIsInvalid(clip): clip = core.std.SetFrameProps(clip=clip, _Primaries=vs.PRIMARIES_BT470_BG) # setting color range to TV (limited) range. clip = core.std.SetFrameProps(clip=clip, _ColorRange=vs.RANGE_LIMITED) # making sure frame rate is set to 29.97fps clip = core.std.AssumeFPS(clip=clip, fpsnum=30000, fpsden=1001) # making sure the detected scan type is set (detected: top field first) clip = core.std.SetFrameProps(clip=clip, _FieldBased=vs.FIELD_TOP) # tff # ColorMatrix: adjusting color matrix from 470bg to 2020ncl using transfer BT.709 clip = core.std.SetFrameProps(clip=clip,_Transfer=1) # adjusting luma range to 'limited' due to post clipping clip = core.resize.Bicubic(clip=clip, matrix_in_s="470bg", matrix_s="2020ncl", range_in=0, range=0) # Deinterlacing using QTGMC clip = qtgmc.QTGMC(Input=clip, Preset="Very Slow", InputType=0, TFF=True, TR2=3, Sharpness=0.1, SourceMatch=3, Lossless=2, EZKeepGrain=6.00, NoisePreset="Slow", opencl=True, Denoiser="KNLMeansCL") # new fps: 59.94 # Making sure content is preceived as frame based clip = core.std.SetFrameProps(clip=clip, _FieldBased=vs.FIELD_PROGRESSIVE) # progressive # adjusting color space from YUV422P8 to RGBH for vsDPIRDeblock clip = core.resize.Bicubic(clip=clip, format=vs.RGBH, matrix_in_s="2020ncl", range_s="limited") # deblocking using DPIRDeblock clip = DPIR(clip=clip, strength=10.000, task="deblock", device_index=0, num_streams=3, trt=True, trt_cache_dir="C:/Users/Computer/AppData/Local/Temp") # adjusting color space from RGBH to YUV444P16 for vsMCTemporalDenoise clip = core.resize.Bicubic(clip=clip, format=vs.YUV444P16, matrix_s="2020ncl", range_s="limited") # denoising using MCTemporalDenoise clip = denoise.MCTemporalDenoise(i=clip, settings="low", ncpu=1) with open("C:/Program Files/Hybrid/64bit/vsfilters/GLSL/parameterized/CAS.glsl") as glslf: glsl = glslf.read() glsl = glsl.replace('#define SHARPENING 0.0', '#define SHARPENING 0') glsl = glsl.replace('#define CAS_BETTER_DIAGONALS 1', '#define CAS_BETTER_DIAGONALS 1') glsl = glsl.replace('#define CAS_GO_SLOWER 0', '#define CAS_GO_SLOWER 1') glsl = glsl.replace('#define SOURCE_TRC 0', '#define SOURCE_TRC 1') glsl = glsl.replace('#define TARGET_TRC 0', '#define TARGET_TRC 1') clip = core.placebo.Shader(clip=clip, shader_s=glsl, width=clip.width, height=clip.height) # applying dehalo using DeHalo_alpha clip = dehalo.DeHalo_alpha(clip, rx=2.50) # applying dehalo using YAHR clip = dehalo.YAHR(clip, depth=24) # resizing using NNEDI3CL # current: 720x480 target: 1620x1080 -> pow: 4 clip = edi_rpow2.nnedi3cl_rpow2(clip=clip, rfactor=4, nsize=3, nns=4) # 2880x1920 # resizing 2880x1920 to 1620x1080 clip = core.fmtc.resample(clip=clip, w=1620, h=1080, kernel="spline64", interlaced=False, interlacedd=False)# before YUV444P16 after YUV444P16 # adjusting output color from: YUV444P16 to YUV420P8 for x264Model clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P8, range_s="limited", dither_type="error_diffusion") # set output frame rate to 59.94fps (progressive) clip = core.std.AssumeFPS(clip=clip, fpsnum=60000, fpsden=1001) # output clip.set_output()
I see no problem, and it does seem to work fine here. (used latest dev 2025-05.15.1)
Maybe another problem is interfering ? (make sure to have the preview and any other media player or similar closed during encoding.)

Cu Selur
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Offline between (including) 29th of June and 5th of July => RochHarz Festival
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RE: Enabling FilmGrainGLSL causes crash - by Selur - 16.05.2025, 12:54

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