Posts: 41
	Threads: 18
	Joined: Jul 2021
	
	
 
	
	
		0
First up, forgive me for not using the correct technical term, as I just woke up.
I've been doing some conversions lately using QTGMC Vapoursynth to deinterlace with Bob. I've tried from both MKV to MKV & MKV to MP4 but I see blocky images appearing on the screen. They are not on the original source, which is uncompressed MKVs directly from DVDs via MakeMKV?
It's happening with just about every video I use, and it happens if I use either NVENC or X264?
Any thoughts???
	
	
	
	
	
 
 
	
	
	
		
	Posts: 12.047
	Threads: 65
	Joined: May 2017
	
	
 
	
	
		How does the Vapoursynth Preview look like?
What does the Vapoursynth script you use look like?
	
	
	
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
	
	
 
 
	
	
	
		
	Posts: 41
	Threads: 18
	Joined: Jul 2021
	
	
 
	
	
		0
 (24.10.2021, 09:15)Selur Wrote:  How does the Vapoursynth Preview look like?
What does the Vapoursynth script you use look like?
The glitches appear in Preview as well. What do I do to send the script as Attachments doesn't recognize xml?
	
 
 
	
	
	
		
	Posts: 12.047
	Threads: 65
	Joined: May 2017
	
	
 
	
	
		Simply, open the "Vapoursynth Script View", click in it, select everything with 'crtr+a', copy the content with ctrl+c and post the conten inside code-tags.
Cu Selur
	
	
	
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
	
	
 
 
	
	
	
		
	Posts: 41
	Threads: 18
	Joined: Jul 2021
	
	
 
	
	
		0
 (24.10.2021, 14:58)Selur Wrote:  Simply, open the "Vapoursynth Script View", click in it, select everything with 'crtr+a', copy the content with ctrl+c and post the conten inside code-tags.
Cu Selur
	 
 
	
	
	
		
	Posts: 12.047
	Threads: 65
	Joined: May 2017
	
	
 
	
	
		I don't get what '0' is meant to tell me,...
	
	
	
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
	
	
 
 
	
	
	
		
	Posts: 41
	Threads: 18
	Joined: Jul 2021
	
	
 
	
	
		0
 (24.10.2021, 16:48)Selur Wrote:  I don't get what '0' is meant to tell me,...
Don't know what happened there so will try again.
https://forum.selur.net/thread-2147-post-13920.html#pid13920
 
 
	
	
	
		
	Posts: 12.047
	Threads: 65
	Joined: May 2017
	
	
 
	
	
		So, if you want/need help you need to share more details.
Like the content of the Vapoursynth script you are using. 
may be you are encountering something like 
https://forum.doom9.org/showthread.php?t=183265
-> still not sure what the problem really is 
 
Cu Selur
	
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
	
	
 
 
	
	
	
		
	Posts: 41
	Threads: 18
	Joined: Jul 2021
	
	
 
	
	
		0
 (25.10.2021, 04:56)Selur Wrote:  So, if you want/need help you need to share more details.
Like the content of the Vapoursynth script you are using. 
may be you are encountering something like https://forum.doom9.org/showthread.php?t=183265
-> still not sure what the problem really is 
Cu Selur
Yes, that is what I'm encountering exactly, so I'm obviously doing something wrong?
	
 
 
	
	
	
		
	Posts: 12.047
	Threads: 65
	Joined: May 2017
	
	
 
	
	
		no, that is just a crappy source where the normal methods don't work properly.
	
	
	
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.