Posts: 1
Threads: 1
Joined: Jun 2022
I'm dabbling in resizing some older 480p anime and so far being really blown away by realESRGAN and how easy Hybrid makes all this.
Is there a way to specify the model realESRGAN uses? There's an anime-specific model:
https://github.com/xinntao/Real-ESRGAN/b...e_model.md that seems like it would produce even better results.
Posts: 10.598
Threads: 57
Joined: May 2017
15.06.2022, 15:55
(This post was last modified: 15.06.2022, 15:58 by Selur.)
These:
https://github.com/HolyWu/vs-realesrgan/...realesrgan
are the models REALESRGAN uses atm. in Hybrid which are located under 'Hybrid\64bit\Vapoursynth\Lib\site-packages\vsrealesrgan' in the file system. (with the torchAddon)
This includes the models you linked to.
Also you can use the models from
https://upscale.wiki/wiki/Model_Database through VSGAN.
Cu Selur
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Posts: 459
Threads: 107
Joined: Jul 2020
Is realESRGAN available in both Mac and PC versions of Hybrid? Where is it located in the interface, I'd really like to try it.
Posts: 10.598
Threads: 57
Joined: May 2017
RealESRGAN is only available in the Windows version if an additional torchpy-addon is added.
https://github.com/HolyWu/vs-realesrgan/...realesrgan also requires an NVIDIA GPU.
Cu
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.